LIVESU, MARCO
 Distribuzione geografica
Continente #
EU - Europa 30.348
NA - Nord America 959
AS - Asia 215
OC - Oceania 3
Totale 31.525
Nazione #
IT - Italia 30.119
US - Stati Uniti d'America 950
CN - Cina 140
UA - Ucraina 67
SE - Svezia 62
SG - Singapore 44
DE - Germania 24
FI - Finlandia 21
GB - Regno Unito 17
NL - Olanda 12
VN - Vietnam 10
CA - Canada 8
CZ - Repubblica Ceca 7
HK - Hong Kong 7
AT - Austria 6
IN - India 6
FR - Francia 4
JP - Giappone 3
AU - Australia 2
CH - Svizzera 2
RU - Federazione Russa 2
TW - Taiwan 2
BA - Bosnia-Erzegovina 1
DK - Danimarca 1
EE - Estonia 1
GE - Georgia 1
GR - Grecia 1
IR - Iran 1
LT - Lituania 1
MX - Messico 1
NZ - Nuova Zelanda 1
PK - Pakistan 1
Totale 31.525
Città #
Cagliari 27.485
Uta 2.556
Fairfield 116
Chandler 101
Woodbridge 86
Boardman 65
Wilmington 61
Nyköping 58
Ashburn 55
Houston 49
Seattle 48
Cambridge 42
Ann Arbor 36
Shanghai 36
Jacksonville 33
Singapore 30
Dearborn 25
Santa Clara 21
Nanjing 14
Beijing 12
Boston 12
Dong Ket 10
Helsinki 9
Los Angeles 8
Redwood City 8
San Diego 8
Amsterdam 6
Changsha 6
Nanchang 6
Vienna 6
Torino 5
Guangzhou 4
Hefei 4
Norwalk 4
Ostrava 4
Selargius 4
Shenzhen 4
Washington 4
Frankfurt am Main 3
Hebei 3
Mountain View 3
Renton 3
Scarsdale 3
Tokyo 3
Toronto 3
Varallo Sesia 3
Atlanta 2
Bologna 2
Bournemouth 2
Breddorf 2
Brooklyn 2
Fuzhou 2
Haldwani 2
Hangzhou 2
Hounslow 2
Huntsville 2
Jinan 2
Jinhua 2
Lappeenranta 2
Menlo Park 2
Milan 2
Moscow 2
Nocera Inferiore 2
Orange 2
Palo Alto 2
Pau 2
Pune 2
Riesi 2
Rodigo 2
Svinov 2
Taipei 2
Tianjin 2
Verona 2
Zhengzhou 2
Zurich 2
Acton 1
Aragona 1
Ardabil 1
Athens 1
Auburn Hills 1
Baotou 1
Bielefeld 1
Celina 1
Central 1
Central District 1
Chengdu 1
Chicago 1
Copenhagen 1
Council Bluffs 1
Dalmine 1
Edinburgh 1
Ensenada 1
Florence 1
Fort Wayne 1
Groningen 1
Islington 1
Jiaxing 1
Kilburn 1
Lahore 1
London 1
Totale 31.148
Nome #
Understanding the Structure of 3D Shapes 4.605
Extracting curve-skeletons from digital shapes using occluding contours 3.247
Reconstructing the Curve-Skeletons of 3D Shapes Using the Visual Hull 2.746
Practical medial axis filtering for occlusion-aware contours 1.838
Tools and Applications for Teaching and Research in Computer Graphics 1.769
Extraction of the quad layout of a triangle mesh guided by its curve skeleton 1.755
Skeleton-driven adaptive hexahedral meshing of tubular shapes 1.744
Rigid registration of different poses of animated shapes 1.463
PolyCut: Monotone Graph-Cuts for PolyCube Base-Complex Construction 1.410
Skeleton based cage generation guided by harmonic fields 1.407
Real-Time Deformation with Coupled Cages and Skeletons 1.347
Gestural interaction for robot motion control 1.218
null 1.211
Generalized adaptive refinement for grid-based hexahedral meshing 957
Deterministic Linear Time Constrained Triangulation using Simplified Earcut 918
Hex-Mesh Generation and Processing: a Survey 778
VOLMAP: a Large Scale Benchmark for Volume Mappings to Simple Base Domains 703
Optimal Dual Schemes for Adaptive Grid Based Hexmeshing 636
Interactive and Robust Mesh Booleans 601
Polycube simplification for coarse layouts of surfaces and volumes 504
A Course on Hex-Mesh Generation and Processing 418
HexBox: Interactive Box Modeling of Hexahedral Meshes 354
Totale 31.629
Categoria #
all - tutte 37.952
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 37.952


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20202.297 0 0 0 0 901 657 409 94 64 39 54 79
2020/20213.381 138 78 147 1.060 569 212 372 131 118 240 188 128
2021/20222.362 95 141 196 74 132 231 236 212 183 220 296 346
2022/20234.123 476 704 417 386 377 304 225 211 228 275 335 185
2023/20244.032 146 270 131 245 365 660 494 373 152 272 521 403
2024/202513.068 3.544 3.052 3.716 2.449 307 0 0 0 0 0 0 0
Totale 31.629