SCATENI, RICCARDO
SCATENI, RICCARDO
DIPARTIMENTO DI MATEMATICA ED INFORMATICA
To What Extent Are Existing Volume Mapping Algorithms Practically Useful?
2024-01-01 Meloni, Federico; Cherchi, Gianmarco; Scateni, Riccardo; Livesu, Marco
A Course on Hex-Mesh Generation and Processing
2022-01-01 Pietroni, Nico; Campen, Marcel; Sheffer, Alla; Cherchi, Gianmarco; Bommes, David; Gao, Xifeng; Scateni, Riccardo; Ledoux, Franck; Remacle, Jean-François; Livesu, Marco
Hex-Mesh Generation and Processing: a Survey
2022-01-01 Pietroni, Nico; Campen, Marcel; Sheffer, Alla; Cherchi, Gianmarco; Bommes, David; Gao, Xifeng; Scateni, Riccardo; Ledoux, Franck; Remacle, Jean-François; Livesu, Marco
PAVEL: decorative patterns with packed volumetric elements
2022-01-01 Fanni, F. A.; Pellacini, F.; Scateni, R.; Giachetti, A.
Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines
2021-01-01 Nuvoli, S.; Tola, A.; Muntoni, A.; Pietroni, N.; Gobbetti, E.; Scateni, R.
Deterministic Linear Time Constrained Triangulation using Simplified Earcut
2021-01-01 Livesu, M.; Cherchi, G.; Scateni, R.; Attene, M.
Generalized adaptive refinement for grid-based hexahedral meshing
2021-01-01 Pitzalis, Luca; Livesu, Marco; Cherchi, Gianmarco; Gobbetti, Enrico; Scateni, Riccardo
Fast and robust mesh arrangements using floating-point arithmetic
2020-01-01 Cherchi, Gianmarco; Livesu, Marco; Scateni, Riccardo; Attene, Marco
Real-Time Deformation with Coupled Cages and Skeletons
2020-01-01 Corda, F.; Thiery, J. M.; Livesu, M.; Puppo, E.; Boubekeur, T.; Scateni, R.
Working with Volumetric Meshes in a Game Engine: a Unity Prototype
2020-01-01 Pitzalis, Luca; Cherchi, Gianmarco; Scateni, Riccardo; Spano, LUCIO DAVIDE
BashDungeon: Learning UNIX with a video-game
2019-01-01 Corda, F.; Onnis, M.; Pes, M.; Spano, L. D.; Scateni, R.
Design and implementation of a visualization tool for the in-depth analysis of the domestic electricity consumption
2019-01-01 Merlin, G.; Ortu, D.; Cherchi, G.; Scateni, R.
Mill and fold: Shape simplification for fabrication
2019-01-01 Muntoni, A.; Nuvoli, S.; Scalas, A.; Tola, A.; Malomo, L.; Scateni, R.
QuadMixer: Layout Preserving Blending of Quadrilateral Meshes
2019-01-01 Nuvoli, Stefano; Hernandez, Alex; Esperança, Claudio; Scateni, Riccardo; Cignoni, Paolo; Pietroni, Nico
Selective Padding for Polycube-Based Hexahedral Meshing
2019-01-01 Cherchi, G.; Alliez, P.; Scateni, R.; Lyon, M.; Bommes, D.
Skeleton based cage generation guided by harmonic fields
2019-01-01 Casti, S.; Livesu, M.; Mellado, N.; Abu Rumman, N.; Scateni, R.; Barthe, LOIC PAUL MAURICE; Puppo, E.
Split and mill: User assisted height-field block decomposition for fabrication
2019-01-01 Muntoni, A.; Spano, L. D.; Scateni, R.
The Py3DViewer project: A python library for fast prototyping in geometry processing
2019-01-01 Cherchi, G.; Pitzalis, L.; Frongia, G. L.; Scateni, R.
Axis-aligned height-field block decomposition of 3D shapes
2018-01-01 Muntoni, Alessandro; Livesu, Marco; Scateni, Riccardo; Sheffer, Alla; Panozzo, Daniele
CageLab: an Interactive Tool for Cage-Based Deformations
2018-01-01 Casti, Sara; Corda, Fabrizio; Marco, Livesu; Scateni, Riccardo
Titolo | Data di pubblicazione | Autore(i) | Rivista | Editore |
---|---|---|---|---|
To What Extent Are Existing Volume Mapping Algorithms Practically Useful? | 1-gen-2024 | Meloni, Federico; Cherchi, Gianmarco; Scateni, Riccardo; Livesu, Marco | - | The Eurographics Association |
A Course on Hex-Mesh Generation and Processing | 1-gen-2022 | Pietroni, Nico; Campen, Marcel; Sheffer, Alla; Cherchi, Gianmarco; Bommes, David; Gao, Xifeng; Scateni, Riccardo; Ledoux, Franck; Remacle, Jean-François; Livesu, Marco | - | - |
Hex-Mesh Generation and Processing: a Survey | 1-gen-2022 | Pietroni, Nico; Campen, Marcel; Sheffer, Alla; Cherchi, Gianmarco; Bommes, David; Gao, Xifeng; Scateni, Riccardo; Ledoux, Franck; Remacle, Jean-François; Livesu, Marco | ACM TRANSACTIONS ON GRAPHICS | - |
PAVEL: decorative patterns with packed volumetric elements | 1-gen-2022 | Fanni, F. A.; Pellacini, F.; Scateni, R.; Giachetti, A. | ACM TRANSACTIONS ON GRAPHICS | - |
Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines | 1-gen-2021 | Nuvoli, S.; Tola, A.; Muntoni, A.; Pietroni, N.; Gobbetti, E.; Scateni, R. | COMPUTER GRAPHICS FORUM | - |
Deterministic Linear Time Constrained Triangulation using Simplified Earcut | 1-gen-2021 | Livesu, M.; Cherchi, G.; Scateni, R.; Attene, M. | IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS | - |
Generalized adaptive refinement for grid-based hexahedral meshing | 1-gen-2021 | Pitzalis, Luca; Livesu, Marco; Cherchi, Gianmarco; Gobbetti, Enrico; Scateni, Riccardo | ACM TRANSACTIONS ON GRAPHICS | - |
Fast and robust mesh arrangements using floating-point arithmetic | 1-gen-2020 | Cherchi, Gianmarco; Livesu, Marco; Scateni, Riccardo; Attene, Marco | ACM TRANSACTIONS ON GRAPHICS | - |
Real-Time Deformation with Coupled Cages and Skeletons | 1-gen-2020 | Corda, F.; Thiery, J. M.; Livesu, M.; Puppo, E.; Boubekeur, T.; Scateni, R. | COMPUTER GRAPHICS FORUM | - |
Working with Volumetric Meshes in a Game Engine: a Unity Prototype | 1-gen-2020 | Pitzalis, Luca; Cherchi, Gianmarco; Scateni, Riccardo; Spano, LUCIO DAVIDE | - | - |
BashDungeon: Learning UNIX with a video-game | 1-gen-2019 | Corda, F.; Onnis, M.; Pes, M.; Spano, L. D.; Scateni, R. | MULTIMEDIA TOOLS AND APPLICATIONS | - |
Design and implementation of a visualization tool for the in-depth analysis of the domestic electricity consumption | 1-gen-2019 | Merlin, G.; Ortu, D.; Cherchi, G.; Scateni, R. | - | Eurographics Association |
Mill and fold: Shape simplification for fabrication | 1-gen-2019 | Muntoni, A.; Nuvoli, S.; Scalas, A.; Tola, A.; Malomo, L.; Scateni, R. | COMPUTERS & GRAPHICS | - |
QuadMixer: Layout Preserving Blending of Quadrilateral Meshes | 1-gen-2019 | Nuvoli, Stefano; Hernandez, Alex; Esperança, Claudio; Scateni, Riccardo; Cignoni, Paolo; Pietroni, Nico | ACM TRANSACTIONS ON GRAPHICS | - |
Selective Padding for Polycube-Based Hexahedral Meshing | 1-gen-2019 | Cherchi, G.; Alliez, P.; Scateni, R.; Lyon, M.; Bommes, D. | COMPUTER GRAPHICS FORUM | - |
Skeleton based cage generation guided by harmonic fields | 1-gen-2019 | Casti, S.; Livesu, M.; Mellado, N.; Abu Rumman, N.; Scateni, R.; Barthe, LOIC PAUL MAURICE; Puppo, E. | COMPUTERS & GRAPHICS | - |
Split and mill: User assisted height-field block decomposition for fabrication | 1-gen-2019 | Muntoni, A.; Spano, L. D.; Scateni, R. | - | Eurographics Association |
The Py3DViewer project: A python library for fast prototyping in geometry processing | 1-gen-2019 | Cherchi, G.; Pitzalis, L.; Frongia, G. L.; Scateni, R. | - | Eurographics Association |
Axis-aligned height-field block decomposition of 3D shapes | 1-gen-2018 | Muntoni, Alessandro; Livesu, Marco; Scateni, Riccardo; Sheffer, Alla; Panozzo, Daniele | ACM TRANSACTIONS ON GRAPHICS | - |
CageLab: an Interactive Tool for Cage-Based Deformations | 1-gen-2018 | Casti, Sara; Corda, Fabrizio; Marco, Livesu; Scateni, Riccardo | - | Eurographics |