This paper briefly describes an architecture for implementing autonomous agents that embody sophisticated planning capabilities. In particular, we are currently working on a two-pass vertically layered architecture, designed to deal with a complex environment. Such an architecture is currently based on three levels of abstraction (i.e., situated, strategic and deliberative), but has been designed for being easily generalized to a N-levels architecture, depending on the given environment and task complexity. Each level controls the underlying one, so that an agent behavior is supported by a clean hierarchical organization. Our autonomous agents act in a virtual world created for a computer game, and must interact with it by suitably planning and executing complex actions.
A Layered Architecture for Implementing Autonomous Planning Agents
ARMANO, GIULIANO;VARGIU, ELOISA
2000-01-01
Abstract
This paper briefly describes an architecture for implementing autonomous agents that embody sophisticated planning capabilities. In particular, we are currently working on a two-pass vertically layered architecture, designed to deal with a complex environment. Such an architecture is currently based on three levels of abstraction (i.e., situated, strategic and deliberative), but has been designed for being easily generalized to a N-levels architecture, depending on the given environment and task complexity. Each level controls the underlying one, so that an agent behavior is supported by a clean hierarchical organization. Our autonomous agents act in a virtual world created for a computer game, and must interact with it by suitably planning and executing complex actions.File | Dimensione | Formato | |
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