The paper will present a case study of a mobile application that guides users along a tour of the architectural heritage of Cagliari University. The concept of visitor is substituted by that of user with the aim of creating a human-centered cultural experience. The technology is purposefully conceived to be as discreet as possible in order to bring places and stories from the past into the present giving engaging and meaningful experience. The aim is to create a technology that could support heritage exploration instead of competing with it for visitors’ attention.
A user-centered immersive experience for heritage exploration
M. Pisanu;P. Sanjust
2018-01-01
Abstract
The paper will present a case study of a mobile application that guides users along a tour of the architectural heritage of Cagliari University. The concept of visitor is substituted by that of user with the aim of creating a human-centered cultural experience. The technology is purposefully conceived to be as discreet as possible in order to bring places and stories from the past into the present giving engaging and meaningful experience. The aim is to create a technology that could support heritage exploration instead of competing with it for visitors’ attention.File in questo prodotto:
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