We present a tool supporting end-users in the development of point-and-click videogames based on 360 $$^o$$ videos. It aims specifically at people without previous experience in game development and coding. Users can easily create scenes, add simple objects such as transitions or switches, connect scenes to each other and define the game rules. The tool is developed as a part of PAC-PAC, a project for promoting cultural and environmental heritage through videogames.

PAC-PAC: End User Development of Immersive Point and Click Games

Fanni F. A.;Senis M.;Tola A.;Murru F.;Romoli M.;Spano L. D.;Blecic I.;
2019-01-01

Abstract

We present a tool supporting end-users in the development of point-and-click videogames based on 360 $$^o$$ videos. It aims specifically at people without previous experience in game development and coding. Users can easily create scenes, add simple objects such as transitions or switches, connect scenes to each other and define the game rules. The tool is developed as a part of PAC-PAC, a project for promoting cultural and environmental heritage through videogames.
2019
978-3-030-24780-5
978-3-030-24781-2
Authoring environment; End-user-development; Point-and-click games; Virtual Reality
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11584/286330
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