This paper proposes a solution based on programming-by-demonstration supporting the definition of rules for configuring the behaviour of Virtual Reality environments by end users. The interface allows end users to record the interaction and demonstrate the updates in an immersive mode. After the recording phase, it segments the updates and asks the user to identify which ones are useful for the rule definition and which are not. Finally, the user graphically separates the selected updates into triggers and actions, obtaining the desired configuration rules.

Poster: Programming Rules by Demonstration in Virtual Reality

Artizzu V.;Frau V.;Spano L. D.
2023-01-01

Abstract

This paper proposes a solution based on programming-by-demonstration supporting the definition of rules for configuring the behaviour of Virtual Reality environments by end users. The interface allows end users to record the interaction and demonstrate the updates in an immersive mode. After the recording phase, it segments the updates and asks the user to identify which ones are useful for the rule definition and which are not. Finally, the user graphically separates the selected updates into triggers and actions, obtaining the desired configuration rules.
2023
9798400708060
configuration
end-user development
event-condition-action
meta-design
programming by demonstration
rules
toolkit
virtual reality
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11584/382503
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 0
  • ???jsp.display-item.citation.isi??? ND
social impact