FRAU, VITTORIA
FRAU, VITTORIA
DIPARTIMENTO DI MATEMATICA ED INFORMATICA
AR TutorialKit: an Augmented Reality Toolkit to Create Tutorials
2023-01-01 Meloni, F.; Perniciano, A.; Cerniglia, G.; Frau, V.; Spano, L. D.
How End Users Develop Point-and-Click Games
2023-01-01 Artizzu, Valentino; Blecic, Ivan; Frau, Vittoria; Spano, Lucio Davide
Poster: Programming Rules by Demonstration in Virtual Reality
2023-01-01 Bellini, N.; Artizzu, V.; Frau, V.; Spano, L. D.
XRSpotlight: Example-based Programming of XR Interactions using a Rule-based Approach
2023-01-01 Frau, V.; Spano, L. D.; Artizzu, V.; Nebeling, M.
BIM-based workflow for energy audits
2022-01-01 Congiu, Eleonora; Desogus, Giuseppe; Quaquero, Emanuela; Argiolas, Raffaele; DI PILLA, Lorenza; Frau, Vittoria
Defining Configurable Virtual Reality Templates for End Users
2022-01-01 Artizzu, V.; Cherchi, G.; Fara, D.; Frau, V.; Macis, R.; Pitzalis, L.; Tola, A.; Blecic, I.; Spano, L. D.
First-person Cinematographic Videogames: Game Model, Authoring Environment, and Potential for Creating Affection for Places
2021-01-01 Blecic, I.; Cuccu, S.; Fanni, F. A.; Frau, V.; Macis, R.; Saiu, V.; Senis, M.; Spano, L. D.; Tola, A.
PAC-Bot: Writing Text Messages for Developing Point-and-Click Games
2021-01-01 Asunis, L.; Frau, V.; Macis, R.; Pireddu, C.; Spano, L. D.
Titolo | Data di pubblicazione | Autore(i) | Rivista | Editore |
---|---|---|---|---|
AR TutorialKit: an Augmented Reality Toolkit to Create Tutorials | 1-gen-2023 | Meloni, F.; Perniciano, A.; Cerniglia, G.; Frau, V.; Spano, L. D. | - | CEUR-WS |
How End Users Develop Point-and-Click Games | 1-gen-2023 | Artizzu, Valentino; Blecic, Ivan; Frau, Vittoria; Spano, Lucio Davide | - | - |
Poster: Programming Rules by Demonstration in Virtual Reality | 1-gen-2023 | Bellini, N.; Artizzu, V.; Frau, V.; Spano, L. D. | - | Association for Computing Machinery |
XRSpotlight: Example-based Programming of XR Interactions using a Rule-based Approach | 1-gen-2023 | Frau, V.; Spano, L. D.; Artizzu, V.; Nebeling, M. | PROCEEDINGS OF THE ACM ON HUMAN-COMPUTER INTERACTION | - |
BIM-based workflow for energy audits | 1-gen-2022 | Congiu, Eleonora; Desogus, Giuseppe; Quaquero, Emanuela; Argiolas, Raffaele; DI PILLA, Lorenza; Frau, Vittoria | - | - |
Defining Configurable Virtual Reality Templates for End Users | 1-gen-2022 | Artizzu, V.; Cherchi, G.; Fara, D.; Frau, V.; Macis, R.; Pitzalis, L.; Tola, A.; Blecic, I.; Spano, L. D. | PROCEEDINGS OF THE ACM ON HUMAN-COMPUTER INTERACTION | - |
First-person Cinematographic Videogames: Game Model, Authoring Environment, and Potential for Creating Affection for Places | 1-gen-2021 | Blecic, I.; Cuccu, S.; Fanni, F. A.; Frau, V.; Macis, R.; Saiu, V.; Senis, M.; Spano, L. D.; Tola, A. | ACM JOURNAL ON COMPUTING AND CULTURAL HERITAGE | - |
PAC-Bot: Writing Text Messages for Developing Point-and-Click Games | 1-gen-2021 | Asunis, L.; Frau, V.; Macis, R.; Pireddu, C.; Spano, L. D. | - | Springer Science and Business Media Deutschland GmbH |